This site is for the trial run of Horizon, which has finished! If you want information on the full game, commencing October 2005, you should go here. |
Update History27/4/05, 7:00pm: Cast List and turnsheeting guidelines added. Updates page and maillist suspended, now that the only updates anticipated are the regular news updates.21/3/05, 10:00pm: The website has had extensive plastic surgery. It is happy for the first time in its life; it has known for a long time that it was a yellow-text-on-black-background website in a black-text-on-white-background body. 16/3/05, 5:30pm: Some updates have been added to the timeline: details of the calendar system and discussion of the Irgarim Flu outbreak of 3989 HR. We also have a very detailed account of the end of the Last War and its aftermath. 7/3/05, 7:40pm: Four additional drug examples - crawjuice, battle alpha, horsegrass and maidensbud, have been added to the list. 6/3/05, 6:30pm: Details of Inmack's Boys, the drugs available in Horizon, and the relations between mobs are now available. Last but certainly not least, the character generation system is up, and we've produced a quickstart guide. The website is now mainly complete - any later additions will be of secondary importance. 6/3/05, 5:30pm: The Traditions and Superstitions page has been updated to reflect certain prejudices. 3/3/05, 4:00am: The Alchemy writeup was greatly expanded, to give many more details of how alchemy functions. 2/3/05, 2:50pm: A major update. Information on the Imperial Gardens, the Theatre District, the canine oath-witnesses, subversive organisations and the traditions and superstitions of the underworld are now available in the City section. In the World section, we have writeups of exploration and fashion. The last of the new pages is in the esoteric section, and concerns the feline goddess Illaria. Also, sample spells have been added to the sorcery writeup, and examples of famous magic items added to the alchemy article to give players of cultists, shamen, sorcerers an alchemist some idea of what can be achieved with magic. 25/2/05, 2:20am: Beggars and Intercessor writeups expanded. 24/2/05, 2:47pm: You may now learn of the international Cartel, a major force in the drug trade and the pre-eminent mob of the Trading District. The Rank structure of the Three Families has been clarified, as has the presence of the Watchdogs in the Ruins. 23/2/05, 5:40pm: Steam and Grey engineering have been added to the relevant section, and stories about dead Gods are available for your pleasure. 23/2/05, 8:45am: The Watchdog writeup has been updated to clarify the seniority situation, and make clear the benefits of being an Honest Watchdog. 21/2/05, 5:40pm: For the system junkies amongst you, details of the seniority system have been released. 21/2/05, 5:10pm: The Watchdogs, the city's police force, now have their very own page. 21/2/05, 1:55pm: Details of clockworking have been added to the Engineering page. 21/2/05, 1:40pm: Verachtlich, god of hate is now up on the website. 21/2/05, 2:40am: The Craftsman's Quarter is detailed. 21/2/05, 1:40am: As Captain Beefheart said: I'm gonna booglarize you baby, I'm gonna booglarize you baby, I'm gonna booglarize you baby. The booglarizin' rules are now online. 18/2/05, 5:00pm: The raging and eternally hidden Fire and the mournful goddess Lacrymosa are now discussed. 14/2/05, 7:20pm: The arts of the sorcerer, the cultist and the shaman are explained. 14/2/05, 6:42pm: The wastelands of Vegdarbarra are described, and the timeline has been updated. 14/2/05, 5:59pm: Brand new purty logo, courtesy of James. In .png format for extra leetness! 10/2/05, 2:10pm: Major cosmetic surgery was done on the site, thanks to James. Enjoy the new look and heightened navigability. 8/2/05, 4:43pm: The Rumblers, the Stars and the art of alchemy are now on the website. 8/2/05, 2:03am: You may now learn of the foul and corrupt goddess Versinya. 8/2/05, 1:54am: The nation of Lasinia, a centre of culture and learning, is represented. 8/2/05, 1:29am: The Noble District, a hive of fat pie-eating bastards, is now described. 8/2/05, 1:01am: Information uploaded on the Land, a Power of fertility and wilderness. 7/2/05, 1:56am: The Dockyard Rats, a criminal mob, are discussed under organisations. 7/2/05, 1:26am: The Power of the Sky is discussed. 7/2/05, 12:48am: The ghouls have been digitally remastered and remixed. Take a look and take heed of the changes. 31/1/05, 1:07am: Clarification of the local geometry, and some illustrative pages from a diary, can be found in the City Index. 19/1/05, 11:59pm: Details of the Caliphate of Jurica and the trading and magical districts within Horizon published. A host of rumours added to the Treacherous Lands page. 17/1/05, 2:07pm: Tinkered with transport writeup to clarify certain taxi-related issues. 17/1/05, 12:49pm: A single name has changed on the timeline. Anyone (who isn't a GM) who can guess which it is wins a cake. |