Horizon: City of Traitors

This site is for the trial run of Horizon, which has finished! If you want information on the full game, commencing October 2005, you should go here.

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Fashion

Costume in Horizon, as in all society games, is heavily encouraged but entirely optional. Many of you will probably be wanting some guidance on the issue; here, then is the sort of cultural milieu we're looking at for each nation of the True Lands.

Vegdarbarra: Primarily Siberian, Siberia being the archetypal frozen wasteland of lonely villages with the occasional outpost of a vast military force that has fallen into disrepair.

Lasinia: Greco-Roman influences abound, although Lasinia is much more technically advanced than Rome during the Classical period. The late Byzantine period, with its Greco-Roman origins having developed in a decidedly non-togas-and-sandals direction over the years, could provide a good starting point.

Irgar: Generic Nordic influences mostly, with perhaps a few Celtic themes here and there.

Jurica: Mainly Arabic/Persian, with Indian influences in the more fertile regions.

Horizon: A real cultural mess. Influences from the other Four Nations meet everything from the Elizabethan to the Victorian era (with the very occasional early 20th century influence creeping in). The lower classes tend to dress like working class folk from the 1800s; the aristocracy are very much into wigs, ruffs, tights, the whole Blackadder II deal, especially for formal occasions. Merchants and factory overlords tend to look like 19th century sweatshop bosses. Government bureaucrats dress like Sam Lowry's workmates in Brazil. In the criminal underground and related subcultures - ie, the sort of circles the player characters knock about in - people tend to mix-and-match influences wildly, since their wardrobes tend to consist of whatever high-quality clothes have "fallen off the back of a cart" lately.