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This site is for the trial run of Horizon, which has finished! If you want information on the full game, commencing October 2005, you should go here.
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DrugsMany drugs and narcotics are sold on the streets of the City of Traitors. This list is non-exhaustive - the drugs mentioned here are especially famous, and are intended to provide examples of the sort of effects one can expect from each variety of drug so that players of drug addicts can make up their own unusual things for their characters to be addicted to.Drugs in Horizon exist in three broad categories: Normal drugs are common, addictive, and there may be long-term consequences of heavy use, but it is viable to go cold turkey (though there may be long-lasting effects once you are clean). The Cartel will gladly sell them to you, but you could look to the Dockyard Rats or various independent operators to get your fix. Exotic drugs are much more rare, and provide effects which are much more intense than Normal drugs. They are, however, more expensive, and only the Cartel has the wide range of contacts needed to provide a regular supply. Crap drugs are filthy, not much fun, and wreck your health; the only good thing you can say about them is that they are cheap and easily-obtained. NormalIrgarim Tea"Irgarim Tea" is a euphemism for a drug which is produced by vulgar alchemists from certain roots and herbs native to the mountains of Irgar. The drug ensures that the attention of the user is intensely focused on one specific thing at the time; distractions such as loud noises, rain, or intense pain are irrelevant, the user is intent solely on completing whatever task they are applying themselves to at the moment. It is often used by workers in Irgar factories, since it dulls the user's awareness of the boiling heat, choking smoke, and other dangers and unpleasantnesses of the factory and concentrate solely on his work. This brief period of monomania comes at a price, though: for at least six hours after coming down from an Irgarim Tea high the user is incapable of concentrating on anything.
Charim Blue
Horsegrass ("herb", "chew")
Maidensbud ("rosebud", "bud", "liquid love")
Battle Alpha ExoticGood Vegdar-dustPrepared from the seeds of the Vegdar Lichen, a red-brown lichen which grows around half a mile up the Wall, good Vegdar-dust is harvested only in the small Vegdarbarra village of Urtovsk. The locals have learned techniques of climbing the Wall to harvest the seed pods, and are widely regarded as the best mountaineers in the world; they are currently ruled by a crony of Captain Qveton. The pods are ground into a fine dust, which is then added to mulled wine. The sensation provided by Vegdar-dust is often described as a sense of detachment and distance. Users often feel that they are watching themselves going about their business from a distance; they claim that the drug allows them to get a sense of objectivity that can't usually be obtained.
Desert Wine
Crawjuice CrapBad Vegdar-dustUnscrupulous, untrustworthy individuals peddle all kinds of crap and claim it's genuine Vegdar-dust from Urtovsk; generally, if you're not paying the full price for it and you're not dealing with the Cartel, the thing you are buying is not good Vegdar-dust. If you're lucky, you'll end up buying sugar or something. If you're unlucky, you'll get bad Vegdar-dust. Bad Vegdar-dust is harvested by many communities in Vegdarbarra by shooting the birds which eat the seed pods of the Vegdar lichen, and cutting the pods out of their stomachs. The pods are thus partially-digested, and mixed in with all the other things that those Wall-nesting birds tend to eat (and they aren't especially clean creatures); in order to get any effect at all the dust must be injected, if orally ingested it will just make you sick. A bad Vegdar-dust trip is, as might be expected, broadly similar to a good Vegdar-dust trip, but the detachment is not as pleasant. Users report feeling trapped outside their body, helpless observers to the destruction of their own life. They persist, however, partially because bad Vegdar-dust is more addictive than Everquest and partially because the sense of helpless detachment is not as bad as directly experiencing the life of a dust-freak. They also tend to forget such things as hygiene and eating - heavy use of bad Vegdar-dust eventually leads to the user regarding his or her body as a mere shell, useless flesh serving no good purpose. There's a high rate of disease amongst users of bad Vegdar-dust, as can be expected if you inject raw bird innards into your veins; users often become pallid and anemic as the filth contaminates their blood. What bad Vegdar junkies really fear is the Brickbat Syndrome. Rumour has it that this is a result of ingesting bad Vegdar-dust that's been mixed with chunks of brick from the Wall, though there's no real proof of this. The Syndrome first leads to insomnia, then an acute intolerance of bright light (so that sufferers can only see during the night), then the persistent delusion that one can fly, then blindness, then death.
Cockroaches When the cockroaches are pregnant, they grow fat and slow, and are easily caught. Their egg-sacs are full of a clear fluid, which is easily extracted (killing the roach in the process). Desperate junkies buy the extract and inject it, giving them a brief high reminiscent of bad opium. Here's where things get a bit Naked Lunch. The act of injecting the fluid fills the user's bloodstream with a great number of cockroach eggs. The eggs hatch, and initially the cockroach maggots live in the bloodstream - if you cut a cockroach junkie, you can even see the larger maggots swimming about in his bloodstream. Once they are old enough to survive in the junkie's stomach acid, the maggots eat through the stomach lining and pupate in the bellies of the addicts, hanging from the stomach wall in tiny chrysali. The stomach of the addict is liable to swell greatly during this time to give the pupae room. Eventually, the pupae hatch and a new generation of hip young cockroaches is born. Addicts eagerly await the day that their stomach stops swelling; it means that the harvest is about to begin. The beetles leave the body in the addict's feces; cockroach addicts can get one free hit of cockroaches every other turn by collecting cockroaches from their own poo and selling the baby cockroaches back to their dealer, who will rear them and sell the females back to the addicts once they have grown up and been impregnated. Roach addicts are universally reviled, and cockroach dealers aren't seen as being much better. The Cartel won't even consider getting into the roach business, and the Dockyard Rats tend to lose their temper when you accuse them of roach-dealing; it tends to be the purview of independent operators, although some Beggars have known to sell people cockroaches in return for information. Aside from the terrible diseases you'd expect to get from injecting yourself with cockroach extract, the nastiest consequence of cockroach addiction is the possibility of overdose. Dying because your stomach has burst (due to being full of beetles), or because your bloodstream has become clogged up with maggots is a pitiful way to go. |