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This site is for the trial run of Horizon, which has finished! If you want information on the full game, commencing October 2005, you should go here.
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The Beggars of HorizonAs the years pass since the Last Treaty, Horizon rebuilds and once again grows in prosperity. But the new affluence leaves, as it must, many behind. And so ever greater numbers of men and women are left on the streets of Horizon, hollow-eyed and frightened, begging for a few pennies to make it to the end of the day. Some of them die; some of them are taken away to the Doghouse or the Asylum. But more and more are enfolded in the millenia-deep embrace of Horizon's oldest mob; an organisation that has survived since the earliest days of the Empire. The Beggars of Horizon are found throughout the city, from the noble district to the slums, plying their trade in all weathers, regarded little enough by their underworld bretheren in other mobs, and not at all by the honest citizens who throw them their loose change.Less of a mob in the traditional sense, the Beggars are a union of those who make their living on the streets of Horizon. They don't recruit from one particular district; whenever you're too poor, too desperate, too ill, or too full of confusion and bewilderment to remain in normal society, and there's no where left to call home, the Beggars will have an invitation for you. They recruit from all walks of life. Still, they have a definite organization, and it's said that plenty of people have found new hope and new purpose in their ranks. As far as the average citizen knows, there is nothing to know about the beggars. There's just a lot of unfortunate people in the city. Don't be one. Those with a little knowledge of the underworld (mobsters and those people in government whose job it is to know) realise that there is more to them than that. There exists a large scale underworld organisation of beggars, and most individuals in the city who beg for a living are part of it. They have a loose chain of command, and pull together to achieve a common goal, but mostly just regulate their own profession. Anyone begging in the city for more than a few days (and hence making a permanent job of it) is approached by a beggar and invited to join their group, desist from begging, or leave the city. No-one knows exactly what happens to those who refuse all three, but the rest of the mobs have a pretty good idea. Once you've kowtowed and submitted to their authority, the Beggars seem to give their members quite a bit of freedom. If you keep an eye out you'll notice that beggars who are (so to speak) 'off-duty' can frequently be seen gossiping in pairs or groups here and there. That probably explains why information seems to flow so freely around the beggars; news seems to travel all around the city in a few hours, entirely via beggars. For the small change in your pockets, they can be quite a handy source of gossip. The only exception to the Beggars' control of their profession are known priests of the Intercessor who have taken a vow of poverty and live only by the charity of others - these are left to their own devices. Most other mobsters show no surprise that that those who are already beggars try not to mess with the dominant religion. On the other hand, anyone just pretending to be a priest of the Intercessor will be in very serious trouble from two important sources. In fact, the Beggars have their finger on all sorts of pulses. They can come up with stuff from all sorts of places. What's better is that they're mostly neutral in the mob struggle played out in Horizon night and day; they'll trade their knowledge to anyone and everyone. And they'll do it safely, too. There's an old superstition among the mobs of Horizon that it's bad luck to harm a beggar - even most honest citizens have heard of that one. From time to time, more unpleasant rumours arise about the Beggars; secretly they're plotting this, or they're just a cover for a criminal gang trying to do that. Given as how they've been around as long as anyone can remember, none of these passing rumours seems to make much difference. As far as the Horizon underworld is concerned, the big thing about the Beggars is that they provide a means of taking care of people who have nowhere else to go, keep them out of everybody's way, and are occasionally useful - that is enough. It's said that the Beggars take on those who have the worst physical - and mental - injuries, and make something of them. They take the orphans and the war veterans. And that suits the other mobs just fine. Most Beggars take a 'street name' soon after joining the organisation, signifying that they have become a new person. Traditionally these are mildly self-deprecating, and completely different from the birth name. You are not obliged to do so, but Beggar characters will fit in better if they have a street name. It is thought that the Beggars enforce strict oaths of loyalty among their members.
System ConsiderationsSeniority in the Beggars is Vital. There is less of a formal rank system; seniority is more based on recognition and respect. To be a Beggar at all, you must have the Beggar quirk; this gives you seniority 1. Further seniority then costs as for any other organisation with Vital seniority.
Rank 1 costs -1 points and gives you 2 spending points. You will receive a certain number of bonus spending points for whichever Rank you buy into, as described above - this is similar to the way the Mob Membership quirk works, but you will not be spending the points on the same things as mob members. Your spending points may be spent on the following quirks: Spies, Rumourmonger, Reliable or Unreliable Contacts, Secret Hideout, Stealth, Dirty Secret, Finding Stuff, or Byways. SubfactionsSubfactions in the Beggars are not particularly important to the organisation as a whole; they are just informal fraternities with shared interests or vocations. Membership of a subfaction is not compulsory.
The Upright Men
The Veterans
The Street Matrons RumoursThe Beggars aren't just kept together by beggary - they're kept together by leprosy. They all have the disease, and little by little they're spreading it to the rest of the city. |