|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
This site is for the trial run of Horizon, which has finished! If you want information on the full game, commencing October 2005, you should go here.
|
The History of the WorldThis is the received wisdom about past events from the beginning of the world to now. Various aspects may be incomplete, inaccurate, distorted, or just plain wrong - but discerning the truth is a difficult business. What you see here is the most credible and widely-repeated half-truth.Calendar NotesAs mentioned in the timeline, the people of Horizon date their calendar from the beginning of the Second Age of history - the current year is 4000 HR (Horizon Reckoning). The year is divided into 16 months, 25 days per month and 4 months per season (though its absolute duration is more-or-less the same as an Earth year). The progression of the months are, from the beginning of the year to the end, as follows:
Winter's Glory
Spring's Dawn
Summer's Dawn
Autumn's Dawn
Winter's Dawn In the Dawn months, the first signs of the relevant season can be observed (so, for example, in Winter's Dawn the birds all fly south), in the Rise months the season in question begins to predominate, in the Glory months the season is in full force - the winter is at its coldest, the summer is at its warmest and so forth - and in the dusk months the season is beginning to wind down. The last day of Winter's Rise is Horizon's day, the last day of the year, a time of celebration, and the day that new Mayors are elected - should a new Mayor prove necessary. The world of Horizon has two Moons, one of which seems from the ground to be larger than the other. The large moon - called the Old Moon - has a 25-month cycle, the small moon or Young Moon has a 10-month cycle, so they are both full at regular 50-day intervals - this is the day of the Moon Truce. The full moon falls on the last days of the Rise and Dusk months. The first session of Horizon: City of Traitors will take place on the last day of Winter's Dusk, 4000 HR. The Primal PastNo stories or records, poems or tales remain from the earliest times. Occasionally visionaries, madmen, prophets, hermits, occultists and charlatans will make nebulous proclamations about the events of the primal past, but these are nearly always heavily coloured and distorted by their personal agendas and outlook. However, a very few things can be pieced together - partially from the assertions of the more credible mystics, partially from the way the world happens to be.The mystics would have us believe that at the beginning of things, unthinkable aeons ago, there was the Fire below all and the Stars above all and the Gods navigating the space between in their flying barges. And the Gods rolled out the shell of the world over the Fire, and poured out the Oceans into the shell, and sang and danced on the new world, their song becoming the Sky and the Land arising where their feet touched the ground. And then the Gods lay with the Sky and the Land and the Ocean, the three new Powers they had brought forth, and they brought forth all the life that lives to this day in the True Lands. The majority of people who come up with cosmogenesis accounts include the above facts. They also elaborate a lot more and go into great detail about the deeds of Gods, Fire, Stars, Land, Ocean and Sky, but when you get down to that level of detail there is little that they agree upon. The Mythic DreamtimeBefore recorded history, only oral histories tell of the time after the creation. These tend to be poetic, dreamlike, alternately abstract and illucid accounts; it is difficult to tell how much is metaphor and how much is fact.Many of the song-stories from this time tell of great monuments being built by men in honour of the Gods - or possibly under the direction of the Gods. Such edifices can still be found here and there, their purposes obscure and mysterious. There is a number of epic song-cycles describing some sort of rebellion or betrayal or infidelity on the part of the Land, Sky and Ocean. They are often depicted as sleeping with the Fire and the Stars behind the back of the Gods, a union which brings forth horrors and abominations. This is how the Treacherous Lands, that half of the world where strange forces hold sway, came to be. A Wall was built, either by the Gods or by men under the direction of Gods. This is the origin of nighttime. A city, Horizon, was built at the base of the Wall to guard it. One day, for whatever reason, the ruler of Horizon rose his hand against a God and killed it. (Some stories identify this God as the God of Oaths, others as the Deus Irae.) The Gods prepare a vengeance against mankind, but the Intercessor foils their plan, or defeats them, or convinces them to stay their hand, and they leave the world. These events mark the beginning of recorded history; the earliest written records date from this time. The rebellion of man and the withdrawal of the Gods is the first event of the First Age of history. The First Age: 7000 to 4000 years agoAs the Gods leave the world, the Intercessor gives his One Message to his Church, exhorting them to beware the influence of the other Gods and their avatars. The ruler of Horizon declares himself rightful Emperor of the world by right of conquest: by his hand were the Gods driven away, and by his hand will civilisation tame the Lands True and Treacherous. Since he has wonderous and powerful sorceries at his command, this claim is not as overambitous as it seems. He sets wards upon the Wall so that only he may slip through, and allows only the best of the Imperial Legions to accompany him on his forays and campaigns in the Treacherous Lands. The soldiers are sworn to secrecy, but the few legionaries who are allowed to return home sometimes whisper their stories to their loved ones when they get home; so many wild stories are told of the Treacherous Lands, however, it is hard to tell what is really beyond the Wall.In the True Lands the Horizon Empire spreads, as does the Church of the Intercessor. In response to the Church's preaching, the people of the True Lands petition the Emperor for aid in hunting down and destroying avatars of the malign and uncaring Gods; the Emperor gladly aids them. Events of the First Age:
The Second Age: 4000 to 600 years agoBy now, avatars are very rare within the True Lands, which have all been brought into the Empire. The Emperor claims that he has brought the Treacherous Lands under his sway through his potent esoteric skills and inspirational leadership, but thanks to the Wall it's very difficult to confirm this: the Emperor is careful about who he allows through, and those trusted individuals he chooses to take with him beyond the Wall do not return.This is the Golden Age of the Empire. All the world is ruled by the Emperor, the Emperor himself is fairly benign and most people are happy and have enough to eat. Cheerful times all round. Events of the Second Age:
The Third Age: 600 years ago to 35 years agoAround this time the Emperor begins to lose it. Whether he was ever the benevolent, protective, stern-but-just father and friend to mankind he is depicted as in accounts from the Second Age is debatable; what most historians agree on is that around this time things took a severe turn for the worse. Proclamations from the time reveal that paranoia, megalomania, and sheer batshit insanity were beginning to compete with reason, justice, and the common good in the Emperor's decision-making processes. War breaks out; several Imperial provinces in the True Lands declare independence. It is not known how matters transpire in the Treacherous Lands: it's widely assumed things go just as badly for the Empire there. The Empire is unable to reconquer the independent regions, and is forced to declare peace until it is ready to try another campaign of reconquest. Uneasy centuries of peace interrupted by ferocious warfare follow; eventually, four free nations establish themselves and await the Empire's next move.Events of the Third Age:
The Fourth Age: 35 years ago to the presentA new era of history began with the final collapse of the Empire. We have prepared a much more detailed timeline covering the end of the Third Age and the dawn of the Fourth Age, which you can find here.Currently, decades after the end of the Last War, Colonel Zero has so far managed to save the city from being absorbed by one of the Four Nations. Industry is growing rapidly. The wards set by the Emperor on the Wall have faded and prospectors are beginning to find ways - official and otherwise - of slipping through the Wall and scavenging the Treacherous Lands. The City is getting rich again - and that means it's once again a good time to be a criminal. Events of the Fourth Age:
|