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This site is for the trial run of Horizon, which has finished! If you want information on the full game, commencing October 2005, you should go here. |
Turnsheet GuidelinesTurnsheeting in Horizon exists for two purposes:
The IC PartIn-character, there is two months between each session. This is enough time for you to enact four wonderful plans in order to achieve your goals. The in-character part of the turnsheet should ideally be split into four sections: Actions, Housekeeping, Opinions, and Expenditure. Four corners of nature's harmonious turnsheeting cube.ActionsYou get four actions in a turn. An action is an attempt to achieve something non-trivial. For example:
It's legitimate (and often sensible) to put in multiple turnsheet actions towards achieving an especially difficult goal. Many actions could conceivably be broken down into multiple steps: as a rule of thumb, if the steps are relatively simple, straightforward things, there's little advantage to putting individual actions into them. For example, if I turnsheeted: 1: Bake a cake with a file in it.I'd be wasting my actions, when I could just write: Action 1: Bake a cake with a file in it, disguise myself, visit Ugly Bill in the Doghouse, give him the cake, give him sanctuary when he escapes.On the other hand, if the steps in question are complicated things (and are, in fact, major goals in their own right), it's more sensible to turnsheet them individually. For example, if I wrote: 1: Buy loads of guns and establish secret caches in the hills around the city. Recruit the disgruntled steamworkers who've been fired from Mr Edward's cheese factory for the revolutionary cause. Blow up Colonel Zero at the annual parade with the explosives I made last turn. Lead my Richterist goons in a revolution to establish a socialist utopia.I won't get as good results as if I wrote: 1: Buy loads of guns and establish secret caches in the hills around the city.And chances are the GMs would note that I've tried to cram 4 different actions into 1 and rule that I only get as far as hiding the guns in the hills. It is, of course, entirely acceptable to put contingency plans into your turnsheet. (For example: "Here's action 1a and 1b. If Frank gets back to me with the idol, I'll go for action 1a; if Frank fails or betrays me, I'll go for action 1b instead.") HousekeepingThe housekeeping section of your turnsheet is for those things which are too minor to merit a full turnsheet action, but which you'll still want the GMs to be aware of. Acceptable housekeeping actions include, but are not limited to:
OpinionsIf your character is trying to express a particular opinion to people during this turn, point it out here. It might be helpful.In particular, if you hold rank in an organisation your opinions can come to mould that organisation's policies. The higher your rank, the more closely you'll be listened to - for example, the opinions of Rank 4 mobsters or government insiders will carry more weight than the opinions of Rank 1 goons or government paper-pushers. ExpenditureHere's where you should keep track of how much money you are giving to people, and how much money you're receiving. Check the money rules for more details.The OOC PartIf you have any complaints, suggestions, words of praise or other OOC issues you'd like to raise with the GMs, feel free to put them in your turnsheet, e-mail the GMs, or talk to us at RPGSoc events. Please bear in mind that while we'll listen to all your comments, there's a limit to how much we can change the game to enhance your enjoyment without damaging other people's enjoyment.Giving Us Your TurnsheetThe preferred format for turnsheet submissions is via e-mail to the GM team. Please refrain from attaching your turnsheet in the form of a text or word document - copy-and-paste it directly into the body of the mail, please.The GM team can be reached at:
team_of_traitors at yahoogroups dot com The deadline for turnsheets is 11:59pm Friday. The GMs will usually meet to discuss turnsheets on Sunday; while we will attempt to process all turnsheets we receive by then, we'll regard turnsheets received after the deadline as being optional. Please turn up promptly to sessions - we intend to time in at 8:30pm after an hour turnsheeting players, and we would prefer not to inconvenience timely players by making them wait while we turnsheet late ones. If you expect to be late to a session, let us know in advance - if any of our GMs have time, they'll happily give you turnsheet results via e-mail to save you and us time at the start of the session. |